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Hi

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Edouard, artist

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Hi

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Adrien, programmer

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A lot of people contributed to the game but the core of the team is made of

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Meet the beavers

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It is a vague notion and the way it worked for us

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Was to make a game we cared about

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And we also wanted to make a game that we would be proud of

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for ourselves, to improve as a team

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The development cycle from the initial design to production and distribution

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When beginning to work on the game, we listed

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One of these goals was to be hands on every step of

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What was important for us, 
why we where making that game

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Involving beavers and/or ducks which is something that we are very fond of

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But we also found funny content with different levels interpretation

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Why Fast And Beaver ?

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Is first that the beaver is hard-working

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And sociable, which sounds like us

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Something with a link where we live, MontrÃ©al

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The beaver came out on top of this list and what confirmed our choice

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Of what this mascot could be and one of them was

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We wanted an anthropomorphic creature, something we could easily personify

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We wanted something cute but also something local.

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We defined criteria

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Once we decided to work together, to become indie devs

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A mascot that could represent us

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The first thing we did was to create

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Why so many beavers?

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Is our first self-published game

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And after a lot of talking, we came to the  conclusion

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That we needed to work together

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Fast And Beaver, 
soon to be released on iOS and Android

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Meaningful games, games with a message

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With a shared passion to make games, specifically

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A few years ago, I met several talented people

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And Xavier, the writer

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How did the flying beavers meet?

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Hello

